Daily Dialogue — August 13, 2013

Sid Phillips: Counting..10..9…8…7…6…5…4…3…2…1
Woody: [through his voice box] Reach for the sky!
Sid Phillips: Huh?
Woody: This town ain’t big enough for the two of us!
Sid Phillips: What?
Woody: Somebody’s poisoned the waterhole!
Sid Phillips: It’s busted.
Woody: Who are you calling busted, Buster?
Sid Phillips: Huh?
Woody: That’s right! I’m talking to you, Sid Philips! We don’t like being blown up, Sid. Or smashed, or torn apart.
Sid Phillips: [hyperventilating] W-we?
Woody: That’s right, your toys!

Toys get up and surround the terrified Sid.

Woody: From now on, you must take good care of your toys, because if you don’t, we’ll find out, Sid!
Woody: [while turning head around slowly] We toys can see EVERYTHING!
Woody: [speaking and moving] So play nice!

Sid screams and runs inside.

Toy Story (1995), screenplay by Joss Whedon and Andrew Stanton and Joel Cohen & Alec Sokolow, story by John Lasseter and Pete Docter and Andrew Stanton and Joe Ranft

The Daily Dialogue theme for the week is Pixar moments suggested by Mark Walker. Today’s suggestion by Aarthi Ramanathan.

Trivia: First fully computer-generated full-length feature film. Each frame took 4 to 13 hours (depending on the complexity of the shot) of time on a RenderFarm consisting of 87 2-CPU SparcStation 20’s, 30 4-CPU Sparc-Station 20’s and a SparcServer 1000.

Dialogue On Dialogue: Commentary by Aarthi: “This end sequence proves that Pixar can tackle any climax with surprising action and depth. Here this scene creatively twists a family movie into something completely unexpected for a few minutes — Sid’s worst nightmare in the disguise of a great Horror sequence. The particular moment when Woody chooses to actually come to life is brilliant and magical.”

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