Go On Your Own Quest — Week 3: Character
The 2013 version of The Quest starts Week 3 today. Don’t let this opportunity pass you by because you can Go On Your Own Quest by following the structure of The Quest to dig into screenwriting theory [Core — 8 weeks], figure out your story [Prep — 6 weeks], and write a first draft [Pages — 10 weeks]. It’s a 24-week immersion in the screenwriting process and you can do it here — for free!
Plus you can join The Black Board, the Official Online Writing Community of the Black List and Go Into The Story, another free resource to help keep you inspired and on target at you Go On Your Own Quest from FADE IN to FADE OUT on the first draft of your original screenplay.
This week, we are reflecting on the subject of Character, mirroring the content the Questers are engaged with in Core III: Character, working through six lectures I have written building off the 3rd Essential Screenwriting Principle: Character = Function.
Characters are the players in our stories. They participate in scenes, move the plot forward through action and dialogue, influence each other, evolve and change. Each has their own distinct backstory, personality, world view, and voice. When a writer does their best, digging deep into their characters, tapping into their souls, the players in our stories magically lift up off the printed page and come to life in a reader’s imagination.
A lofty goal. And where to start the character development process? By zeroing in on their Core Essence, what lies at the foundation of who that character is. In doing that, you not only discover something essential to their being, you also go a long way in understanding what their function is within the context of your story.
I am not talking about novels. I am talking about screenplays. As screenwriters, we have 100–120 pages within which to introduce and handle a cast of characters, manage the central plot and numerous subplots, and hope that in the end we have told a whacking good story. Unlike a novelist, we don’t have the freedom to go off for 20 pages, veering into the personal history of a character because a script averages just 60 scenes from FADE IN to FADE OUT. As screenwriters we are forced to focus our characters and their respective narrative functions simply to survive the relentless push forward from P. 1 to P. 2 to P. 3 and so on.
Why not use the structure of this 24-week workshop to Go On Your Own Quest? That was an idea that gathered energy among many members of the GITS community which I described here:
The first eight weeks, we will focus on eight essential screenwriting principles, reflecting the content of what the participants in The Quest will be learning. The content I present publicly won’t be nearly as in-depth as that in The Quest proper, but the subjects and some of the ideas will be the same. What I’m hoping is that each week as we work through these eight subject areas — Plot, Concept, Character, Style, Dialogue, Scene, Theme, Time — the GITS community will engage in a wide-ranging conversation that will deepen and perhaps even change your understanding of screenwriting theory.
During this phase, I will be challenging you to do two things: (1) Generate story concepts with the goal of coming up with a killer idea for you to write as you Go On Your Own Quest. You may think you have a good idea now. Fine. Use these next eight weeks to come up with a better one. (2) Read scripts and watch movies that are similar but different to the story you want to write. This is not only about research, it’s also about priming your creative juices and centering your energy in that specific story area.
Here is the schedule for the first eight weeks of Go On Your Own Quest:
July 15–21: Plot
July 22–28: Concept
July 29-August 4: Character
August 5-August 11: Style
August 12-August 18: Dialogue
August 19-August 25: Scene
August 26-September 1: Theme
September 2-September 8: Time
Then on September 19, you can move into the next phase of Go On Your Own Quest, where you spend six weeks prepping your story.
And on October 21, you can type FADE IN, then over a ten week period write your first draft.
Again all of this is free.
If you plan to participate in the Go On Your Own Quest challenge, you have 6 weeks before we move into the Prep part of the process. In that time, I challenge you to get to know your characters. Find the Core Essence of each of the primary ones. Consider what their respective narrative functions are. In a perfect world, they will lead you into and through the story-crafting process.
For now, we can kick off the Week 3 discussion with this question:
* Are you more comfortable writing characters or plot? Why?
If you’d like to access the same Core content as the writers participating in The Quest, I will be teaching Core III: Character starting Monday, September 9. More information on that 1-week online class here.
Why wait? You can have immediate access to the content of all eight Core classes by signing up for The Core Package. This enables you to go through all of the Core lectures (48 total, each written by me), tips, techniques and optional writing exercises on a self-paced basis as well as take any of the 1-week classes as I offer them. Plus The Core Package offers a nearly 50% savings compared to if you took each Core class separately. For more information on this unique offer, go here.
For more information on Go On Your Own Quest, go here.
Onward!
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